‘Sup everyone? Today I’ve got a couple of new ideas brewing in my mind and I thought I’d share them. I recently picked up 3 of the new Dragon’s Collide Structure Deck and was playing around with some of the new cards and the one that seemed most interesting to me was Eclipse Wyvern. Seemingly the most overlooked of the new cards with a very vague effect that has no exact purpose I wanted to figure how to use it as good as I possibly could. I played around with some decks and then let it stew over some long days of work and I came up with some really fun ideas.
So first, the effect of Eclipse Wyvern:
If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the Graveyard isbanished: You can add the monster banished by this effect to your hand.
It became very apparent to me very quickly that the cards purpose of Wyvern was to add Red-Eyes Darkness Metal Dragon to your hand. (if you didn’t know REDMD is pretty much the ace of all the Dragon monsters) So that means all my ideas started to quickly polarize towards a more Hopeless Dragon styled deck.
The first idea I had with Wyvern is to use it with Dragon’s Ravine. Dragon’s Ravine is a Field Spell from the Dragunity Structure Deck that allows you to discard a card to send a Dragon from your deck to the Graveyard. With it you can pitch Dragons from your hand, such as Eclipse Wyvern, from you hand or from your deck to the graveyard to activate their effects. This very easily sets up Wyvern’s effect as well as some other notable Dragons such as Totem Dragon, Red-Eyes Wyvern and White Stone of Legend. Ravine also easily loads up the graveyard for Eclipse Wyvern’s greatest partner in crime: Darkflare Dragon.
Darkflare Dragon is another card that came in the new Dragon’s Collide Structure Deck, here’s his effect:
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can send 1Dragon-Type monster from your hand and 1 Dragon-Type monster from your Deck to the Graveyard, then target 1 card in either player’s Graveyard;banish that target.
The purpose of Darkflare is pretty much to pull off Wyvern’s effect and he does it in two pretty obvious ways. One is by banishing Wyvern from play for its summoning condition and the other is by banishing it with its effect. To effectively use Eclipse Wyvern it will almost always start in that same simple way: First, send a Wyvern to the Graveyard. Second, bring out a Darkflare and remove the Wyvern. This engine of sorts effectively poops REDMD from you deck very quickly, one thing that Dragons have been dying for for ages, but back to Darkflare Dragon. Darkflare Dragon also has it’s other nice ability which is fantastic when used in tandem with Eclipse Wyvern as well. If you only have just a Darkflare Dragon you can usually pull off the combo with itself alone, but over 2 turns. This combo was mentioned on the official strategy site, but I figured I’d mention it again since it works so nicely. First, activate Darkflare’s effect to send a Wyvern to the grave and get Wyvern’s effect. Then, next turn use Darklfare’s effect again to remove from play the Wyvern you sent to the Graveyard Last Turn and get its effect. Of course, Darkflare also can work in the same way as Dragon Ravine and helpfully send some other Dragon’s to the graveyard to build plays.
The last effective way I could think of getting Wyvern’s effect off is through a monster that pretty difficult to pull off in a non-dedicated deck and that’s: Dragunity Knight – Gae Dearg. Here’s Gae Dearg’s effect:
Once per turn, during your Main Phase, you can add 1 Level 4 or lower Dragon-Type or Winged Beast-Type monster from your Deck to your hand. Thendiscard 1 Dragon-Type or Winged Beast-Type monster.
With it you can easily add Eclipse Wyvern to your hand and then immediately discard it. The problem with this monster though is bringing him out; he requires a Dragon Tuner and a Winged Beast non-Tuner. This obviously begs to be used with Dragunity monster such as Dux and Phalanx, which tend to work very nicely with Ravine which I already mentioned, making splashing some Dragunity monsters into the deck make sense. Experiment with it and I’m sure you’ll have some fun with it.
Overall, I’ve been having a lot of fun playing around with this deck. It results in some very aggressive game play and it’s always really fun to just be throwing cards around from out of your deck. Here’s a montage of some other cards to try out in the deck that are really cool. I really suggest you check it out.
And one last thing, if you have anything you want me to talk about, any questions about my articles (you can even tell me it sucks, of course I’ll be sad though) I would love to hear it. If you didn’t know having a constant stream of content get difficult at times because I don’t always have something to say so it’s very helpful if you can give me some ideas. So, that to say if you have any ideas anything you want me to talk about please speak up, I’ll gladly listen to your ideas!
Definitely an overlooked card from the deck. I’ve felt the pain it can cause 🙁
It’s a very impressive deck. I really like how Dragunities move this deck along so well. I just want to say thanks Kyle. I know it’s not easy putting out all these articles