Since the banlist is out and all, I figured a good way to start that off would be to talk about the new limiting of Tsukuyomi. A card that has been banned for what seems like forever. In all honesty, this card should probably have been brought back ages ago because it is incredibly weak and outclassed in many ways by cards that already exist.
Most people probably don’t even know what this card does, so we’ll start of with its effect:
This card cannot be Special Summoned. This card returns to the owner’s hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, flip 1 face-up monster on the field into face-down Defense Position.
Tsukuyomi is a level 4 DARK Spellcaster with 1100 ATK and 1400 DEF. I’m sure you could tell from the card text, but it is also a spirit monster. And FYI, Tsukuyomi is a man, not a woman. Just so ya know. It’s also pronounced Su-ku-yo-me. Silent “t”.
So, what made this card so ban worthy in the past? Originally there was a couple factors. The first was that it was one of the easiest answers to just about everything the opponent had. Back when it was legal, which was quite along time ago, people would rarely spam special summoning and most of the time where restricted to just there normal summon each turn. With that, there also wasn’t near as powerful monsters to be normal summoning. Breaker the Magical Warrior (1000 DEF)was the big standard back then, but at the point he was still limited to 1. Cards like Airknight Parshath, which was also limited to 1 back then, were very popular and also had fairly low defense (1400) and could be dealt with by other monsters. Also, a lot of the original Monarchs: Zaborg and Mobius were seeing some play, and since monarchs only have 1000 DEF Tsukuyomi easily answered them. That was one factor, and this obviously plays a role today.
The second factor was that at that point in time there was an abundance of flip effect monsters being played for there powerful effects. Enough in fact to warrant most people maining 2 Nobleman of Crossout. This gave Tsukuyomi and extra layer of versatility when it came to removal. Your opponent has a Jinzo? Well, just normal summon Tsukuyomi, flip it face down and play Nobleman.
Both these factors where heavily bolstered by the fact that Tsukuyomi also returned to your hand every turn, meaning it was nearly un-kill-able as well as re-usable. This became even more of a problem when used on your own monsters. The biggest reason for its ban was that it re-used to monster effects of its owner, the most specific being Thousand Eyes Restrict. (a card that will most likely forever remain banned) You could use an ignition of effect of a monster that may be once per turn, then summon Tsukuyomi and flip that monster face-down. Then manual flip summon that monster to re-use its effect again this turn. This was especially helpful as well with Flip effect monsters. It would allow to re-use a Magician of Faith multiple times to make some pretty extreme advantage, such as adding back Pot of Greed, playing it, then adding back to your hand and playing if again. Of course, nearly all the monsters that went along with Tsukuyomi are also banned, so don’t be thinking of trying to do anything that it used to with it.
So how does it fair nowadays? If I were to say so myself, this card is awful. If I where a betting man I’d say it could go to 2 at the next banlist. Why do I say so, well let’s get into that…
First off, it’s no where near as good ad problem solving as it used to be and is comparably worse than other monsters that do the same task. With the sheer speed of the current metagame, it’s going to be less often that you’ll just be able to summon Tsukuyomi and use it as an out to the opponent’s monster. The only legitimate monster that people run today that this may work on is Thunder King Rai-oh (800 DEF), but then again, who summons a Thunder King and doesn’t have any cards to protect it with? Solemn Warning, Book of Moon, Dimensional Prison and even Effect Veiler would easily stop this card in its tracks, all of which are pretty much staples. Not to mention that Mirror Force will be at 2 so thinking you can summon Tsukuyomi and flip a monster face-down and then attack over it with another of your monsters might as well be a joke, both Torrential Tribute and Mirror Force are easily waiting to punish your folly.
There’s plenty of lock-down styled monsters that be great to flip down that this card would be an answer to. Cards like Evolzar Laggia and Legendary Six Samurai – ShiEn are great to flip face-down. The down side is, both have really high defense so you’ll need to get another monster in on them. The best thing to probably work with that is Cyber Dragon. The second problem is still spells and traps easily stop you. But there’s yet another problem and it’s that there’s a bunch of cards that solve the same problem but more easily! The two most well known are Neo Spacian Grand Mole and Blackwing – Gale the Whirlwind. They both work almost exactly the same but require no other cards to work and even have benefits. Grand Mole has the same re-usability factor as Tsukuyomi but is not bound by its attacking stat. Grand Mole is also not nearly as vulnerable to Effect Veiler and is still a threat on the opponent’s turn as well. Gale on the other hand can answer pretty much any monster in the game through battle. On top of that it’s also a Tuner monster and has a bunch of other support through the Blackwing archetype.
Well you really want to flip there monster face-down? Grand Mole and Gale don’t do that? Well look no further than Maestroke the Symphony Djinn. An equivalent effect to Tsukuyomi other than not being able to flip your own monsters face-down, (that’s where Wind-Up Zenmaister can come in though) but Maestroke has superior stats, and additional effects as well as access. Tsukuyomi is pretty much only searchable by Sangan, while Maestroke is in your extra deck whenever you want it, plus I’d wager its a better card in general. Maybe if your deck can summon Maestroke easily enough you could main some Nobleman of Crossout, and interesting thought.
Now we come to re-using effect monsters. There’s a degree of usability in this factor, but its decidedly slow and that’s the biggest problem. In order to use Tsukuyomi effectively in this way you have to have almost complete control over the field and after having complete control all that Tsukuyomi rewards you with is pretty menial. One deck that could appreciate this re-use is Lightsworns. If a Ryko survives (which I’d doubt) you can flip it and destroy then re-flip to destroy again, which is pretty cool. I’d like to see people try running Super-Nimble Mega Hamster again to try and take advantage of Tsukuyomi as much as possible in this way. But on topic, there’s also Lyla who can destroy a spell or trap, then be flipped face-down and flipped up again to re-use here effect. The same goes for Lumina, but Lumina isn’t that great this format to begin with. It could also be nicely effective with Gravekeepers because they have a lot of nice Flip effect monsters like Spy and Guard that would love re-use. Plus, they’re all level 4 so XYZ summoning afterwards with Tsukuyomi isn’t out of the question. Unfortunately though, as I said, in order to get into these situations where the re-use is viable you have to be in control of the field, and in which case Tsukuyomi doesn’t help you gain that control or maintain it, it’s just “win more”, meaning that Tsukuyomi will just be unnecessary excess in the situation it thrives in. of course there’s always exceptions so don’t go saying “bleh bleh, Tsukuyomi helped me out in situation ABC really well” I’m sure he did, but in the end most of the time this wont be the case.
That’s all I’ve really got to say, any questions you’ve got about Tsukuyomi please ask.