The crew returns, discussing their adventures in Yugioh, our topic today: Evilswarms, in all their swarmy goodness.
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The crew returns, discussing their adventures in Yugioh, our topic today: Evilswarms, in all their swarmy goodness.
Click to Listen Online
Right Click/Save As to Download
Didn’t think I would hear about Hammer and Nail chaos on the podcast. That yugituber’s name is Dubkdadone, I believe. It was an interesting deck for sure
Props to DubkDad1. Good stuff!
Also it’s cool how at the end of the podcast you can hear all those crickets. About the Mahunder ruling, I think you can’t use warning’s second effect because it only works on effects that SPECIAL summon, and you can’t use the first effect since it isn’t a regular normal summon (I think)
Been listening to your casts for a while now, which is the only reason why i have a Magnet warrior deck at the moment (which btw works….kinda)
But just want to bring up a few things.
1. Thank you for making the last few hours of my time at work at least somewhat enjoyable with something to listen to while I drive around.
2. Any thoughts on the upcoming Zexal (ZW) weapons coming out soon and how they could impact the meta with their lockdown ability with just 2 equips and a Utopia
3. For your Lightsworn Ruler deck, have you thought about using Allure of Darkness? Yes you lose an entire hand if you have no dark, but you need them in the grave anyway so it seems like a fair trade. And if you draw a Necro its still an even trade.
1. No problem.
2. Most of the relevant ZW monsters are out (Lightning Blade and Tornado Bringer) so I it can already be done. My thoughts: it’s not that great. It’s very disrupt-able while in process and can be stopped by using mass destruction cards (ex. Mirror Force, Dark Hole Torrential, Judgment Dragon) after the fact to dismember its pieces. It also exhausts almost your entire hand to do effectively. The deck is pretty awesome though. Could you go to locals and wreck with it: I think yes!
3. The only DARK monster in the deck is Necro Gardna, so I don’t think that’d be a great idea.
Hey YCG Podcast crew! MeklordMan1996 here with just a few questions.
1. What do you guys think of the Piper Chaos deck? It has the ability to play any and all Hand Traps (Veiler, Maxx “C”, Droll & Lock, Crow, Gorz, Trag, Fader, etc.) Do you guys have any recommended cards to tech in for this stunnish deck against the Prophecy, Evilswarm, and Dragon Ruler meta?
2. What are some quick and easy ways to get around the Number 66: Master Key Beetle/Safe Zone Lockdown once it’s in place. The only thing I can really see is Book of Eclipse.
3. Could you guys also discuss Key Beetle in your next podcast? It is super abusable in Evilswarms, Infernities and some of the new archetypes coming out in the next few sets.
Thanks guys! Keep up the good work. 😀
what do you guys think of konami creating decks that dont really play the game & more or less play with themselves & dont care what your opponet is trying to do unless it directly effects what their aiming to do. decks like spellbook witch just derp & lock you outa the game with jowgen & fate, chain burn witch just stalls & makes you pay for investing into the field. & darkworld who just love to mess with your opponets hand… i feel decks like these are not good for the game because they dont allow the game to be played as it should be what do u guys think?
Hey guys! Love the show. I have been listening to the podcast and havent finished yet, but I notice that you guys are complaining a bunch about Big Eye. Have any of you looked up Number 69: Heraldry Crest? It basically counters Big Eye and a lot of XYZ monsters, and I’ve found that you can make it pretty easily with Mandragora, Castor, and any other Evilswarm monster. What do you guys think?