Episode 041 – Deck Engines

Play Episode 041 Online – Download

What are deck engines? Which ones are useful and what does one gain by using them? Matt, Kyle, and Justen explore key card sets that may help you boost your decks performance.

 

What is an “Engine”?
A group of cards that achieve specific purposes consistently when run together.

What are they for?
They’re used to add power, plays, and a reliable foundation for a deck.

Details

  • Engines are self contained and this allows them to be added to a variety of decks.
  • Ideally, they require a small number of cards or perform their duties consistently enough to be considered an engine.
  • They may or may not include spells or straps.

Plant Engine:
A powerful Synchro engine. Synchros for little to no disadvantage. Gives versatile and     consistent plays. Builds up a large amount of game ending plays over time. Tags well with many deck styles. Takes up low amount of deck space.

1 Lonefire Blossom
1 Dandylion
1 Glow-up Bulb
1 Spore
1 Debris Dragon
1 Sangan

1 One for One
1 Foolish Burial
1 Monster Reborn
1 Pot of Avarice

1 Formula Synchron
1 Armory Arm
1 Level 5 Synchro
1 Black Rose Dragon
1 Stardust Dragon
1 Trishula Dragon of the Ice Barrier

Frog Engine:
Brings and incredibly consistent deck backbone to build off of. Gives a consistent monster presence each turn. Induces large hand advantage. Allows access to highly advantageous cards. Takes up a medium to large amount of deck space and prohibits most trap card use. Doesn’t mesh well with most decks.

3   Swap Frog
1-2 Ronintoadin
2-3 Treeborn Frog
0-3 Dupe Frog
1-3 Caius the Shadow Monarch

0-3 Enemy Controller

1-3 Gachi Gachi Gantetsu

T.G. Engine:
Allows the consistent access to a monster at all times. Brings versatile Synchroing and XYZ plays. Adds swarm and stall capabilities. Takes up a low to medium amount of deck space.

3    T.G. Warwolf
2-3 T.G. Striker
0-3 T.G. Rush Rhino

0-3 Creature Swap
0-3 TG1-EM1

Neos Alius:
Incredibly consistent monster base of high attack monsters. Brings versatile destruction at the cost of low special summoning rates. Takes up a medium to large amount of deck space. Has a medium amount of synergy with other decks.

1 Elemental Hero Stratos
3 Elemental Hero Neos Alius

2-3 Gemini Spark
0-3 Miracle Fusion
1    Reinforcements of the Army
1-2 E Emergency Call
2-3 Pot of Duality
0-2 Hero Blast

D-Hero Engine:
Brings a very large drawing and advantage base to a deck. relies heavily on normal spell usage. Brings an extra special summon with Mali. Fairly consistent. Takes up a low amount of deck space. Works best when ran with other deck types.

2    Destiny HERO Malicious
1-3 Destiny HERO Diamond Dude
0-1 Destiny HERO Fear Monger
1    Elemental Hero Stratos

2   Destiny Draw
1   Allure of Darkness
1   Reinforcements of the Army

Zombie Engine:
Powerful Synchro base as well as a consistent monster line-up. Versatile in usage as well as splash-able. Takes up a low to medium amount of deck space. Works well with other decks.

1-3 Zombie Master
2-3 Goblin Zombie
1    Plaguespreader Zombie
1    Mezuki
0-2 Pyramid Turtle
1    Glow-up Bulb

1    Burial from a Different Dimension
1    Foolish Burial
1    Monster Reborn
1-2 Book of Life
0-2 Creature Swap
1    Allure of Darkness
1    Pot of Avarice
1    Return from the Different Dimension.

1   Brionac, Dragon of the Ice Barrier

Junk Doppel:
Very consistent and powerful Synchro base. Gives versatile plays in most situations using a low amount of cards. Easily generates field advantage. Takes up a medium amount of deck space. Doesn’t work too well with other decks.

2-3 Junk Synchron
2-3 Doppel Warrior
2-3 Ryko, Lightsworn Hunter
1    Sangan
1-2 Effect Veiler
0-3 Chaos Sorcerer
1    Black Luster Soldier – Envoy of the Beginning

1    Reinforcements of the Army
1    Charge of the Light Brigade
1    Pot of Avarice

1    Formula Synchron
1    T.G. Hyper Librarian
1    Ally of Justice Catastor
1    Black Rose Dragon

Lightsworn Engine:
The standard Lightsworn engine adds a reliable out to situations in which you need to destroy a card. It supports graveyard toolboxing with its ability to mill, but decks with somewhat low monster counts may want to avoid this engine to conserve their spells. Since all level 4 or lower Lightsworn monsters are search-able with Charge, it allows a very compact set of cards to be run.

2-3 Ryko, Lightsworn Hunter
0-1 Lyla, Lightsworn Sorceress
1     Charge of the Light Brigade

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