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Author Topic: buster blader ls
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Post buster blader ls
on: March 6, 2016, 02:31

2 Judgment Dragon
3 Buster Blader, the Destruction Swordmaster
3 Wulf, Lightsworn Beast
2 Raiden Hand of the Lightsworn
2 Felis Lightsworn Archer
3 Performage Hat Tricker
3 Destruction Swordsman's Pet Dragon
3 Destruction Sword - Dragon Buster Blade
2 Lumina Lightsworn Summoner
Performage Trick Clown
Electromagnetic Turtle

3 Instant Fusion
3 Solar Recharge
2 Charge of the Light Brigade
Reinforcement of the Army
Foolish Burial
Soul Charge

3 Destruction Sword Reminiscence

2 Minerva
2 Buster Blader
2 Buster Dragon
2 Norden
Utopia Lightning
Stardust Dragon
Black Rose Dragon
Michael Lightsworn

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Post Re: buster blader ls
on: March 14, 2016, 18:19

Very good! Another one has joined the side of the Buster Blader! Probably the most expensive Buster Blader deck yet.

I tested out the build and I like the consistency of getting out Blader and Buster Dragon but I felt the burden of decks where the opponent had destruction resistant monsters or strong trap line-ups. The build gets particularly scraped by Vanity's Emptiness.

I feel like running at least 1 copy of the fusion quick-play would give the deck a lot of additional control and outs to opponent's fields.

Expanding the extra deck would make sense, but I figured you were just running the bare minimum for testing purposes.

Posts: 63
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Post Re: buster blader ls
on: March 19, 2016, 03:02

yeah those minerva's,good thing i only play online anymore. i wish one were lavalval chain, the deck would run so much smoother.

i've cut a goblindberg and a felis. i don't need more than 1 of the former and the latter clogs with wulf. wulf gets its effect from more cards than felis so wulf wins.

i should probably consider siding or maining either lyla, shaddoll dragons or cyclones. vanity has kind of dropped off in play and space is already hard to come by, so its hard to make room.

i tried the fusion quickplay for a bit but the problem is, the buster blader swordsman isn't buster blader in hand. also, it kind of requires you have the synchro out. i made try it out again though to help get the bladers out of hand and in gy.

i just got lazy by the time it got to typing out the extra so i only put the unique cards. the actual extra is just standard stuff. 2 norden, dante, stardust, castel, utopia and lightning, and 2 others i forget.

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5 thoughts on “Forum

  1. ozz_the_barkeep

    The idea of the deck is extra swords effect with conjunction of king of feral imps. Zombies are kinda slow in comparison and gadgets use the normal summon for themselves…..extra sword is usually the target

  2. ghostwalker79

    What’s the diff between Devpro and Percival18…I’ve been on percival18 for a few months noe..Love it!

  3. Pingback: Yu-Gi-Oh! Decade Duels Plus Announced | The Yugioh Card Game Podcast
  4. Meta Resuscitation

    Is it consistent? High chance of dead hands? I really want to make buster blader meta because of all these blue eyes topping championships in the OCG, it’s really bad.

    So far i’ve seen engines like Brilliant fusion, hieratics and all to get out tzolkin and in turn get your board protected with the big guys such as Crystal wing, hope harbringer and red archfiend dragon abyss. That’s 1 mechanic.

    Another mechanic is using sage and mausoleum of white. That has dead hands too.

    The lightsworn one is quite good because of its milling power but you can be quite sure you’re not really milling the right stuff sometimes, or that what you’re supposed to mill is in your hand (like wulf)

    There’s this new card tho: Torque Tune Gear: Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. The equipped monster is treated as a Tuner monster, also it gains 500 ATK and DEF. (If the equipped monster would be destroyed by battle or card effect, destroy this card instead.)


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