Testing Dinomists
I can’t believe how easy the Dinomist archetype is to use. Without any real thought, I shoved the entire Dinomist line-up into a build, including their spell and trap support, added two or three fun cards, and called it good.
I can’t believe how easy the Dinomist archetype is to use. Without any real thought, I shoved the entire Dinomist line-up into a build, including their spell and trap support, added two or three fun cards, and called it good.
A discussion about a future archtype from Secrets of Eternity: Infernoids.
A weird card from yonder days past.
The rulings and mechanics that surround the infamous Thunder King Rai-Oh are explained, along with some common card interactions that you can reference if you find yourself in a confusing situation.