Trying to build Prediction Princesses…

I was intrigued by this new archetype so I’m trying my hand at the deck…

…to not the most success. It’s both really good and really bad, as Justen would say: Feast or Famine. The archetype relies on Ritual summoning their boss monster, Tarotrei, and unfortunately Ritual summoning is a rather under-supported deck as far as searching and draw power is concerned. So, unless the deck itself has built in consistency pieces, it’s rather difficult to consistently do what you want to with a Ritual deck.

Prediction Princess is a new archetype that was released in Dragons of Legend 2. They are all Fairy-type and of different attributes. The monsters are Flip Effect monsters except their main Ritual monster. They focus primarily on Ritual based things, essentially the searching and summoning of their boss monster: Prediction Princess Tarotrei, whom has the following stats and effect:

Level 9 / LIGHT / Fairy

2700 ATK / 1200 DEF

You can Ritual Summon this card with “Prediction Ritual”. During your End Phase: You can Special Summon 1 Flip monster from your hand or Graveyard in face-down Defense Position. You can only use 1 of the following effects of “Prediction Princess Tarotrei” per turn, and only once that turn.
● During either player’s turn: You can target 1 face-down monster on the field; change it to face-up Attack Position.
● During either player’s turn: You can target 1 face-up monster on the field; change it to face-down Defense Position.

The deck contains a handful of different flip effects, one that searches any Ritual Spell, one that searches any Ritual Monster and one that special summons any Flip Effect monster from your deck. There are also 2 other Prediction Princesses with control base effects that I find underwhelming, if not bad in general. Back on topic though, the deck does contain searching and consistency based cards, but by today’s standards is slow because it is based around flip effects. They might as well have given all the Flip effect monsters an additional, but minimal, effect that activates when they are tributed making then the Ritual version of Shaddolls, but oh well.

I was initially interested for reasons I have divulged on the podcast: the deck is based around Flip Effects and I really like Shaddolls and the combination seemed like a clear choice.  Shaddoll monsters will activate their effects when tributed for a Ritual summon, they also have flip effects, win-win. The basic idea was to slap a 9 card engine into a standard Shaddoll deck as the LIGHT monster base and see if that worked here’s the basic engine:

  • 3 Prediction Princess Tarotrei
  • 3 Manju of the Ten Thousand Hands
  • 3 Prediction Ritual

Nicely enough, Prediction Ritual, much like all new Ritual Spell cards being released nowadays, has an effect when banished from the graveyard. The effect of Prediction Ritual is to add a Prediction Princess monster from your deck to your hand, which greatly lessens the brunt of searching for the Ritual monster.

Naturally, I built a preliminary version of the deck that I’ve been tinkering around with and I’ll say for now that I’m intrigued:


Monsters: (26)

  • 1 Black Luster Soldier – Envoy of the Beginning
  • 3 Shaddoll Beast
  • 1 Shaddoll Dragon
  • 3 Shaddoll Squamata
  • 3 Manju of the Ten Thousand Hands
  • 1 Felis, Lightsworn Archer
  • 3 Mathematician
  • 2 Shaddoll Hedgehog
  • 2 Shaddoll Falco
  • 1 Glow-up Bulb
  • 3 Effect Veiler
  • 3 Prediction Princess Tarotrei

Spells: (10)

  • 3 Shaddoll Fusion
  • 1 Soul Charge
  • 3 El Shaddoll Fusion
  • 3 Prediction Ritual

Traps: (4)

  • 1 Shaddoll Core
  • 3 Call of the Haunted

Extra Deck: (15)

Fusion: (8)

  • 2 El Shaddoll Shekhinaga
  • 1 El Shaddoll Anoyatyllis
  • 3 El Shaddoll Construct
  • 2 El Shaddoll Winda

Synchro: (5)

  • 1 Star Eater
  • 1 Leo, the Keeper of the Sacred Tree
  • 1 Black Rose Dragon
  • 1 Arcanite Magician
  • 1 Herald of the Arc Light

XYZ: (2)

  • 1 Artifact Durendal
  • 1 Castel, the Skyblaster Musketeer

So here’s some of my initial thoughts in list form:

  • I decided to go with 3 Shaddoll Beast in this instance because it’s the ideal Shaddoll monster for Ritual Summoning because it has the highest level. I really wish Tarotrei was a lower level, but with level 9 the two best ways to pull that off in Shaddolls are with a Beast + a Level 4 or with Shaddoll Core, which I contemplated running more of for this purpose, but I’ll see in the future. Since this Ritual aspect also stresses level 4 monsters I’ve thought of running additional Shaddoll Dragon as well.
  • Unlike my current builds, I tried extremely hard to keep this deck at 40 cards because consistently accessing both Tarotrei and the Ritual Spell is important for that engine to function. The deck doesn’t have all that many ways to dig for those cards making the optimal way to get them running the fewest number of cards in the deck as possible.
  • I added in the Glow-Up Bulb as a cute way to make Herald of the Arc Light with Mathematician. It might not be worth it, but I don’t imagine I’ll ever feel Glow-Up Bulb hurting the deck at all. I just thought the idea of running a way to summon Herald of the Arc Light and both Call of the Haunted and Soul Charge to be interesting.
  • You could argue that Call of the Haunted is a little weaker than normal in this build without running Artifacts or Star Seraphs to support it, but after using Shaddolls for so long I think the utility is brings with the Fusion monsters and graveyard toolboxing nature it brings is fantastic even without special case monsters. Also, I want to revive properly Ritual Summoned Tarotreis because she’s amazing.
  • A cute play is to have a Manju and Tarotrei on board and flip to Manju face-down and then flip summon it to get its effect again because it gets its effect upon Flip Summon as well.
  • I will most certainly be testing Pot of Taboos, once that card comes out. It seems like loads of fun. That’s a while from now though so I’m not really thinking about it.


QOTW? Question of the Week:

What are your thoughts on the cards from Dragons of Legend 2?

Written by: Kyle Oliver

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