Gishki’s Part 1 – Gishki Core – GenForce through HA5

The  highlighted will be discussed at length in the current article. You should at least be familiar with the ritual monsters and the ritual spell listed.

Effect Monsters: Gishki Diviner, [highlight]Gishki Beast[/highlight], [highlight]Gishki Abyss[/highlight], Gishki Vanity, [highlight]Gishki Marker[/highlight], Gishki Chain, Gishki Ariel, [highlight] Gishki Shadow[/highlight].

Ritual Monsters: Evigishki Mind AugusEvigishki Soul Ogre

Ritual Spells: Gishki Aquamirror

Gaining Advantage

Each Gishki monster, with the exception of Vanity, attempts to fetch cards to your hand in some way. You can easily rate the ones that will be most useful to you based on how quickly and accurately they can perform their effect.

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Heiratic Dragunity Shenanigans Part 1

Photobucket Like I said, here I am this week with a little bit about an advancement currently being made in the Dragunity archetype using a couple new tricks lended to us by the Heiratic archetype. As you may have noticed the title says “Part 1” meaning that I wont cover everything in just this one article. Today I’m just going to lay down the basics: the cards that pull off these new combos and the combo basics. With that let’s get started.

“Alive HERO”

Today is a far more direct article tan normal, I’ll just be responding to LegendaryChevralier’s comment on the recent Dragon Podcast:

Also can you give me some more infomation on that “alive hero” deck you were talking about? It seems really interesting and surprisingly similar to what I’ve been contemplating.

I’ll just be giving a little insight into the deck from my perspective as well as a pretty standard (as far as I know) decklist for the deck in Japan at the time being.

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New Ideas: Lightray Sorcerer

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As I’ve said on the podcast I’ve been trying to make a lot of ideas to effectively use the Lightray monsters. I haven’t really found any success in most of the ones requiring a lot of Light monsters in the grave so I’ve decided to move on to Lightray Sorcerer. If you don’t already know about ‘im he’s pretty much a the same as Chaos Sorcerer just a little different. Pretty much all you need to make it work is 3 Banish Light monsters. Luckily, it’s not like Dark Armed Dragon requiring an exact amount of monsters, so anything above 3 will also be fine. Today is my first look at some ideas with the card, I’ve got some more but I figured this article would be huge if I said all of them, so i’ll probably be cutting this one into 2 parts.

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Gladiator Beasts and XYZ

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This idea may not be new but I don’t think all that many people know about it. Basically, you’d think Gladiator Beasts have been getting old and rusty when in actuality they been gaining lots of support here and there through XYZ monsters. With Gladiator Beasts being severely underplayed and on top of that most people not even knowing how to play well with them it makes sense that most of the ideas that have been engineered wouldn’t be known. Today I will be briefly talking about 1 of these new ideas and it’s XYZ summoning some neat Rank 3’s using Gladiator Beasts.

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Random Ideas: Fun HERO Ideas

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Now that Call of the Haunted is at 3 I’ve been making up some random ideas for a deck that could possibly utilize 3 copies. (not counting Inzectors ’cause that deck isn’t that fun) One of the more fun ideas was a HERO build were I essentially try to make massive advantage using cards like Salvage, Fusion Recovery and Call of the Haunted in order to make quick and easy Fusion Summons and XYZ Summons. Bear in mind these are only theory and could as well flop in real life.

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Card Review: Eclipse Wyvern

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‘Sup everyone? Today I’ve got a couple of new ideas brewing in my mind and I thought I’d share them. I recently picked up 3 of the new Dragon’s Collide Structure Deck and was playing around with some of the new cards and the one that seemed most interesting to me was Eclipse Wyvern. Seemingly the most overlooked of the new cards with a very vague effect that has no exact purpose I wanted to figure how to use it as good as I possibly could. I played around with some decks and then let it stew over some long days of work and I came up with some really fun ideas.

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Card Review: Elemental HERO Bubbleman and Blade Armor Ninja

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I’ll start off by saying today’s article will be a short one, there’s not a whole lot to say about Elemental Hero Bubbleman, but what there is to say I find very interesting. For a very long time the Hero Beat decklist has been for the most part untouchable, aside form some minor tech choices.  (Hero Beat refers to the stun build of Elemental HEROs revolving mostly around Elemental Hero Neos Alius, Gemini Spark and some other thrown in cards to help utilize Miracle Fusion )The deck really had been brought to its maximum with the current cards we had, and there wasn’t really any thought of there being Elemental HERO support in the future. But, from obscurity came a new decklist involving Elemental Hero Bubbleman having him replace, the seemingly better in every way, Elemental Hero Ocean. Possibly the worst of the original Elemental HEROs, Bubbleman finally gets his debut in the spotlight due to and interesting XYZ monster that only he could bring out so efficiently and effectively.