‘Cause I said I would, here’s a profile of my Volcanic deck. The deck is also still in the testing phases so it’s not totally complete, keep that I mind. The deck is based around some quick rank 4 XYZ as well as the basic Volcanic business. If you don’t know about the basic Volcanic monsters and the effects I point your towards this link: [HERE] That’s a link to my old article about the basic Volcanic engine, so check it out.
Card Review: Gravekeeper’s Spy
Altogether the reason for this article is pretty random. I was just thinking the other day that I’d really like a card that was kind of like Tour Guide except for Rank 4’s. Now, Gravekeeper’s spy isn’t that by any means, but the thought got me looking at cards like this and I thought it deserved a bit more of the lime light than it’s getting right now. It also became even more relevant when Brian Hines got top 8 with a deck running a small Spy engine at Nationals. For this weeks article I’ll just be going over some of the advantages of trying out Gravekeeper’s Spy again after its long absence from the metagame.
Fun Gemini Deck
So, as I said on the Gemini Podcast, I might be posting up the fun Gemini Deck that I made while researching for the cast… well here it is is I guess. I had a lot of fun with this deck, but as a preface I’m pretty sure this deck wont be able to compete at competitive levels. (although I’ve never tested it there, so who knows right?) The deck explores some totally different playing styles than normal Yugioh and I felt it was a breath of fresh air in an otherwise stale format.
Blackwings and Rank 6
First off, congrats to Tyler Tabman for getting first at the North American Nationals (or WCQ) with Wind-Ups. He’s been winning a lot lately so also congratulations on essentially proving yourself to the world. But, away from that on to something totally different: Blackwings. Blackwings are kind of under-appreciated, especially in America, since they’ve taken a lot of hits on the banlist and they never perform at any events. (while they obviously aren’t the best it’s also due to sheer lack of play) I’ve taken a look back at them as another archetype that can essentially just spawn level 6 monsters from nowhere, which to me was a perfect indicator of a deck that can make rank 6 XYZ.
Destiny HEROs and Rank 6
With some experimentation I’ve been trying to create a deck that could easily summon Photon Strike Bounzer using a deck that nobody had thought of yet because I found Strike Bounzer to be an extremely powerful and also under-used card in the game, and since all the standard Rank 6 summoning decks are pretty boring and Konami generated (aka Hieratics) I was looking for old archetype specifically. Also, after testing a couple of older decks I’d found that a field of both Stardust Dragon and Strike Bounzer creates a very powerful lockdown so I narrowed my goals towards this. Through all of this I’ve slowly gravitated towards one archetype and that is Destiny HEROs.
Card Review: Phoenix Wing Wind Blast
Recently, I’ve been starting to put this card in just about every deck I make. Pretty much because I feel like it’s just a straight up amazing card. Most people think this card is a little iffy, the way it goes neg-one makes it a turn off. So, because of this I felt I should give this card a little bit of a spotlight so others might give at least an thought when building there competitive decks.
Gishki’s Part 1 – Gishki Core – GenForce through HA5
The highlighted will be discussed at length in the current article. You should at least be familiar with the ritual monsters and the ritual spell listed.
Effect Monsters: Gishki Diviner, [highlight]Gishki Beast[/highlight], [highlight]Gishki Abyss[/highlight], Gishki Vanity, [highlight]Gishki Marker[/highlight], Gishki Chain, Gishki Ariel, [highlight] Gishki Shadow[/highlight].
Ritual Monsters: Evigishki Mind Augus, Evigishki Soul Ogre
Ritual Spells: Gishki Aquamirror
Gaining Advantage
Each Gishki monster, with the exception of Vanity, attempts to fetch cards to your hand in some way. You can easily rate the ones that will be most useful to you based on how quickly and accurately they can perform their effect.
Heiratic Dragunity Shenanigans Part 1
Like I said, here I am this week with a little bit about an advancement currently being made in the Dragunity archetype using a couple new tricks lended to us by the Heiratic archetype. As you may have noticed the title says “Part 1” meaning that I wont cover everything in just this one article. Today I’m just going to lay down the basics: the cards that pull off these new combos and the combo basics. With that let’s get started.

