Gishki’s Part 1 – Gishki Core – GenForce through HA5

The  highlighted will be discussed at length in the current article. You should at least be familiar with the ritual monsters and the ritual spell listed.

Effect Monsters: Gishki Diviner, [highlight]Gishki Beast[/highlight], [highlight]Gishki Abyss[/highlight], Gishki Vanity, [highlight]Gishki Marker[/highlight], Gishki Chain, Gishki Ariel, [highlight] Gishki Shadow[/highlight].

Ritual Monsters: Evigishki Mind AugusEvigishki Soul Ogre

Ritual Spells: Gishki Aquamirror

Gaining Advantage

Each Gishki monster, with the exception of Vanity, attempts to fetch cards to your hand in some way. You can easily rate the ones that will be most useful to you based on how quickly and accurately they can perform their effect.

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Heiratic Dragunity Shenanigans Part 1

Photobucket Like I said, here I am this week with a little bit about an advancement currently being made in the Dragunity archetype using a couple new tricks lended to us by the Heiratic archetype. As you may have noticed the title says “Part 1” meaning that I wont cover everything in just this one article. Today I’m just going to lay down the basics: the cards that pull off these new combos and the combo basics. With that let’s get started.

“Alive HERO”

Today is a far more direct article tan normal, I’ll just be responding to LegendaryChevralier’s comment on the recent Dragon Podcast:

Also can you give me some more infomation on that “alive hero” deck you were talking about? It seems really interesting and surprisingly similar to what I’ve been contemplating.

I’ll just be giving a little insight into the deck from my perspective as well as a pretty standard (as far as I know) decklist for the deck in Japan at the time being.

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New Ideas: Lightray Sorcerer

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As I’ve said on the podcast I’ve been trying to make a lot of ideas to effectively use the Lightray monsters. I haven’t really found any success in most of the ones requiring a lot of Light monsters in the grave so I’ve decided to move on to Lightray Sorcerer. If you don’t already know about ‘im he’s pretty much a the same as Chaos Sorcerer just a little different. Pretty much all you need to make it work is 3 Banish Light monsters. Luckily, it’s not like Dark Armed Dragon requiring an exact amount of monsters, so anything above 3 will also be fine. Today is my first look at some ideas with the card, I’ve got some more but I figured this article would be huge if I said all of them, so i’ll probably be cutting this one into 2 parts.

Justen’s Portland Regional Report (UPDATED)

So to start things off…

The only really noteworthy thing that happened on Thursday is I found out that the event would cap off at around 140 people due to the size of the shop in question after reading a post by Mike from Team Overload’s blog. Thanks to him I dodged a bullet and was able to do more research and tell everyone coming with me to the event to preregister to guarantee ourselves a spot. I owe you one dude! It turns out the event was populated by lots of familiar faces from Washington.

Portland Oregon Regionals Report

Hey, ‘sup it’s me Kyle, back from the Portland Regionals this Saturday. Quite the fun day I do have to say, it felt like I was on vacation for a whole week! Me, Matt, Justen and 4 others (Nate, Kegan, Tyler, Joe and Seth) all headed down to Seth’s house in Tacoma (about a 3 hour drive from Portland, where the Regionals where held) on Friday night and arrived around 12 or 1, I wasn’t totally sure when stayed up way to late then went to bed. The next morning we left at 7 and arrived at the location around 9:30, 30 minutes before the event started. Lucky for use we preregistered for the tournament and made it in, while a whole slew of people did not (even some people from our own card shop). As one of the judges told me, there where around 110 preregistered duelists out of the 152 maximum entry for the tourney, so not many walk-ins made it into the tournament.

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Gladiator Beasts and XYZ

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This idea may not be new but I don’t think all that many people know about it. Basically, you’d think Gladiator Beasts have been getting old and rusty when in actuality they been gaining lots of support here and there through XYZ monsters. With Gladiator Beasts being severely underplayed and on top of that most people not even knowing how to play well with them it makes sense that most of the ideas that have been engineered wouldn’t be known. Today I will be briefly talking about 1 of these new ideas and it’s XYZ summoning some neat Rank 3’s using Gladiator Beasts.

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Random Ideas: Fun HERO Ideas

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Now that Call of the Haunted is at 3 I’ve been making up some random ideas for a deck that could possibly utilize 3 copies. (not counting Inzectors ’cause that deck isn’t that fun) One of the more fun ideas was a HERO build were I essentially try to make massive advantage using cards like Salvage, Fusion Recovery and Call of the Haunted in order to make quick and easy Fusion Summons and XYZ Summons. Bear in mind these are only theory and could as well flop in real life.