6:50 in the morning

We’re all getting ready here for the day. We’re all fairly curious what this Oregon regionals will be like.

Justen has decided to use his A Hero Lives Glads, Kyle is using Hero Beat, and I’m using Anti-Meta. We also have a Fabled Otk, Avian Ninjas, Dark World, Counter Fairies, and Dragons. So, a lot of variety here!

Photobucket

Card Review: D.D. Crow

Photobucket
I just keep looking at this card and thinking this works against everything right now. I feel like everyone has some weird secret pact to never use this card because it stops cards like Pot of Avarice, which everyone always fears in the back of their mind when they play it. But oh well, I decided to take a closer look at this card, weigh its pros and cons against each deck to see how good it would turn out.

The Burn Patch

Card Review: Double Return

The Burn Patch

I’m sure they mean well…

When you take 1000 or more damage by your opponent’s card effect, place 1 Twofold Counter on this card for each multiple of 1000 damage you took. During your opponent’s next End Phase: Destroy this card, then inflict 2000 damage to your opponent for each Twofold Counter that was on this card.

Double Return is a Continuous Trap Card releasing in Galactic Overlord. In the OCG, it’s a rare and should stay that way when it sees a TCG release.

10 Least Favorite Cards

I had a lot of fun with the 10 favorite cards thing, so I thought, “why not just do the opposite?” So I decided to make an article about my ten least favorite cards. These aren’t exactly all bound by the same principles or any particular order as well. So ya, let’s get on with it.

YCS Lima – Bounty Hunters

Before you ask, Dino Rabbit won YCS Lima, congratulations to Hector Delgado. But, that’s not what I wanted to talk about. What I wanted to talk about was:

Bounty Hunters
During YCS Lima, 10 Duelists were given the designation as Bounty Hunters. They can be randomly selected or chosen (if they exhibit extraordinary Yugioh-ness). This designation enters them into a pretty cool system.

Each round, these special duelists get 4 packs added to their “Bounty Pile.” If they win their match, they will automatically be awarded 2 packs from that stash. But if they lose, their opponent will get EVERY PACK currently in their stash! SOO cool!

For the mentally indifferent, if you beat a Bounty Hunter on round 5, after they have gone 4-0, you will get 12 packs!

 

This is the first time I’ve seen a feature like this, let alone during a YCS. If it’s been done before, awesome! If not, it’s a great idea! All I’m saying is: more epic stuff like this.

Deck Building Tips: Testing Those Scenarios

I’m generally known here, at the Yugioh Card Game Podcast, for coming up with random maybe-not-so-good ideas (haha). When deck building, I often times throw caution to the wind and just build.

When I think of a “Deck Idea”, often times it’s nothing more than a “Situation.” I have a specific action, play or “set-up” that I want to achieve. At this point in the deck-building process, I’m generally not concerned with what the rest of the deck may do. I’m just looking to achieve that “Situation.”

Photobucket

Gladiator Beasts and XYZ

Photobucket
This idea may not be new but I don’t think all that many people know about it. Basically, you’d think Gladiator Beasts have been getting old and rusty when in actuality they been gaining lots of support here and there through XYZ monsters. With Gladiator Beasts being severely underplayed and on top of that most people not even knowing how to play well with them it makes sense that most of the ideas that have been engineered wouldn’t be known. Today I will be briefly talking about 1 of these new ideas and it’s XYZ summoning some neat Rank 3’s using Gladiator Beasts.