Episode 067 – Gishkis

May 18th, 2012 | Posted by Matt in Episodes - (5 Comments)

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Episode 067 – Gishkis

Their are sinister forces at work. They seek to rob the world of life and freedom, with their spoils, they call upon twisted-powerful forces. The masters of the sacrificial arts, the Gishkis, have arrived.

Next Podcast: Comments and Stuff + The Fate of Puppet Magic of the Dark Ruler

Play the Puppet Master: VOTE NOW

Deck List: 40
This is the baseline I’ve been trying out, seeing what performs well, etc. There isn’t a focus on Xyz or Synchro yet because, while I would rather focus on Xyz summoning, my game (Tag Force 5) does not have any Xyz monsters. (more…)

Replacing YIP will be an analysis of every new Yugioh product that will come out in the future. The move towards generalization was a conscious one, as I feel its a better approach to give people my opinion and information and let them draw their own conclusions when it comes to investment and such. That doesn’t mean I wont drop the occasional hint or two about potentially lucrative investment opportunities ;O.

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Today is a far more direct article tan normal, I’ll just be responding to LegendaryChevralier’s comment on the recent Dragon Podcast:

Also can you give me some more infomation on that “alive hero” deck you were talking about? It seems really interesting and surprisingly similar to what I’ve been contemplating.

I’ll just be giving a little insight into the deck from my perspective as well as a pretty standard (as far as I know) decklist for the deck in Japan at the time being.

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Episode 066 – Chaos Dragons

May 12th, 2012 | Posted by Matt in Article - (2 Comments)

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Episode 066 – Chaos Dragons

Dragons have unleashed the volatile powers of light and darkness. Could their strategy become a fearsome contender in the meta? Matt, Kyle and Justen discuss this chaotic combination. Also in this episode, response to listener comments and questions returns.

Next Podcast: Gishkis

Sponsor: Coolstuffinc.com – Check em out!
iTunes: [Link]

Random Ruling: Starlight Road

May 7th, 2012 | Posted by Kyle in Article | Single Card | Traps - (4 Comments)

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We all know Starlight Road, it’s pretty rampant this format now that there’s so many mass destruction cards like Dark Hole, Heavy Storm and for the first time in a while 2 Torrential Tributes. But, is there a way to possibly evade the opponent taking control after a well timed Starlight Road? Read on friends, nifty rulings ahead!

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Episode 065 – Ojamas

May 5th, 2012 | Posted by Matt in Episodes - (0 Comments)

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Episode 065 – Ojamas

Slipping, slidding, and diving there way in, Ojamas intrude on the YCGPodcast with their surprising strategies and strangely elegant support. This episode also sees the return of listener comments and questions.

Soul Eater: Link

Next Podcast: Chaos Dragons

Sponsor: Coolstuffinc.com – Check em out!
iTunes: [Link]

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Sup, back again with some of my other ideas with Lightray Sorcerer, and now that the pre-release has happened its a little more prevalent. Today I’ve got some idea with Cyber Valley and other Light monsters that  naturally Banish themselves to setup the Sorcerers summon.

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Episode 064 – The Galactic Podcast

April 26th, 2012 | Posted by Matt in Episodes - (4 Comments)

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Episode 064 – The Galactic Podcast

If you are in search of news from the future, today, you will find quarter here. We discuss the game changing Priority shift, some upcoming cards and decks, as well as an overview of some potentially influential Galactic Overlord cards.

Change in Priority: Priority is Gone kinda
That Random Card From the Show: Alpacaribu

Next Podcast: Ojamas

Sponsor: Coolstuffinc.com – Check em out!
iTunes: [Link]

Priority is Gone kinda

April 26th, 2012 | Posted by Matt in Article - (0 Comments)

Over at the Yugioh Official Site and the Yugioh Blog, history was made in the TCG with a change in the way Player Priority is handled. Many of you are familiar with the old way. Here’s an example if you’re not:

The turn player special summons Chaos Sorcerer successfully. As the turn player, they have priority to activate the first card or card effect in response to this event. They activate the Ignition Effect of Chaos Sorcerer and target their opponent’s monster. Now, finally, the opponent has the ability to respond with cards like Torrential Tribute, Book of Moon,  Bottomless Trap Hole, etc.

The old Priority allowed you to activate any monster’s Ignition Effect when a monster was summoned, the new priority does not. As the turn player YOU STILL HAVE PRIORITY to activate appropriate cards and effects when a monster is summoned. For example, one can still “call priority” to activate spell or trap cards when you summon your own monster. You still have access to all Spell Speed 2 and 3 Spells and Traps, as well as monster’s quick-effects as those are classified as Spell Speed 2.

The TCG and the OCG are now more similar in terms of game mechanics. The game, as a whole, becomes a little more stable for us as cards like Wind-Up Zenmaighty, Rescue Rabit, and Black Luster Soldier – Envoy of the Beginning have a fair and punishable aspect to them.

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As I’ve said on the podcast I’ve been trying to make a lot of ideas to effectively use the Lightray monsters. I haven’t really found any success in most of the ones requiring a lot of Light monsters in the grave so I’ve decided to move on to Lightray Sorcerer. If you don’t already know about ‘im he’s pretty much a the same as Chaos Sorcerer just a little different. Pretty much all you need to make it work is 3 Banish Light monsters. Luckily, it’s not like Dark Armed Dragon requiring an exact amount of monsters, so anything above 3 will also be fine. Today is my first look at some ideas with the card, I’ve got some more but I figured this article would be huge if I said all of them, so i’ll probably be cutting this one into 2 parts.

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